When recording very long video material from analog source (e.g. VCR), it might happen that audio/video asynchronism are not continuous due to heavy signal distortion (e.g. broken tape, switching channel on VCR, ...).
Here's a "graphical" example of what I mean:
Code: Select all
Part 1 Part 2
Video |---------------V----------X--V------------------|
Audio |---------------A----------X-----A---------------|
FrameRate: 24.995 fps ??? fps
Audio Offset: 0 msec ??? msec
Duration: 10,002 min. <not important>
"X" ... Distortion
"V" ... video of event used to adjust audio sync. (e.g. lips speaking)
"A" ... audio of event used to adjust audio sync. (e.g. the corresponding utterance)
In order to synchronise Part 2, a different combination of audio-offset AND framerate is required.
In practice, this is a real hazzle, because without the right starting position (offset) of the audio, you can't even start to find the right framerate.
This means: At an assumed framerate, you could try to adjust the offset to match the video at a certain event (e.g. a speaker utterance) to have a starting point, but if the framerate was not guessed correctly, you will see that the video is either too fast or too slow:
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Part 1 Part 2
Video |---------------V----------X--V------------------|
Audio |---------------A----------X-----A---------------|
FrameRate: 24.995 fps
Audio Offset: -12000 msec
Duration of Part1: 10,002 mins
NOTE: Audio and video of the event in Part 2 are now matching, but Part 1 is now out of sync.
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Part 1 Part 2
Video |-----------------V------------X-----V-------------------|
Audio |---------------A----------X-----A---------------|
FrameRate: 24.3 fps
Audio Offset: -12000 msec
Duration of Part 1: 10,288 mins
Because Part 1's video duration is now longer, Part 2 is directly affected.
